I thought it would be a simple case of just copying parts from my reference photos and pasting them over the UVW map. While this was indeed the case for most of it, filling in those inevitable gaps was very difficult for me as I was mainly relying on the Clone Tool, which I just couldnt get the hang of....until I found out about the Patch Tool.
The Patch Tool made everything so much easier than the experience could have been. Its great because if you get certain pieces of the face overlapping and you want to get a seemless blend between the 2, all you do is draw over the seam, drag the selected area over another part of the face that has a colour tone in between the 2 overlapping ones, and then it blends the newly selected part of the face with the seam. This usually creates a realistic, successful blend. Then if any small part of the face was left out, I used the Clone Tool to fill it in.
Thankfully, for the most part I could do one side of the face, then reflect it for the other side. This saved quite a bit of time for an already lengthy process.
The Ear, once again, was a real problem for me. It turned out that only a very small part of the UVW map for the ear was actually the ear itself. Most of it was the surrounding skin or the back of the ear. I really didnt want to resort to using other skin patches for the ear, at least not for the parts that were easily visible. So I copied and pasted very small sections of the ear and the used the Transform and Warp Tools to a great degree to get the parts to fit onto the map as best a possible. It was hard, but I think that it payed off in the end.
Unfortunately it was quite difficult to get the skin on the ear UVW map to match up with the surrounding skin on the face UVW map. As a result, it is quite obvious where the 2 maps have been joined together. I am a little annoyed over this. I will definately attempt to fix this, but for now I will carry on with the model as I am almost done!
No comments:
Post a Comment